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003Journey

How I got here.

Learning to code, shipping the first thing someone paid for, and turning that into a company. Told honestly, including the parts that took longer than they should have.

  1. 2022
    BCA, SPU CollegeBachelor of Computer Applications, Falna, Rajasthan. The formal half of the education. The other half was a Game Art & Design diploma at Arena Animation.
  2. 2025
    Jersey Factory Pro, the first productBuilt for sportswear manufacturers drowning in manual work. It found real customers, and it is still in production at factories today. Everything I know about software came from this one.
  3. 2025
    Unreal artist, Liminal AR VRJoined Liminal in Mumbai. Real-time environments, XR workflows, internal AI prototyping, and the planning and setup of IICT's Virtual Production Studio.
  4. 2026
    JerseyFactory-DTF ships, and Pari Designs takes moneyDTF went out at v1.0.0 with an offline licensing system and signed updates: real print shops, real licence keys. Pari Designs went live on live payment keys. Two products a stranger can actually buy.
  5. 2026
    Vault X reaches the Microsoft StoreMSIX packaging, certification, an age rating, a privacy policy, and a written justification for the one restricted capability the app genuinely needs. Nobody writes blog posts about this part, and it is most of the work.
  6. 2026
    Four more apps, one principleVeldora, DiskScope, DevStation and Pulse Studio, built in a single stretch, every one of them running locally without uploading anything. The pattern wasn't a plan. It became one.
  7. Now
    Closing the distribution gapThe honest read on the rest: the code is done and the distribution isn't. Four finished applications sit one installer, one certificate or one store submission away from a user. That is the same bottleneck four times, and it's the only thing I'm working on. Vault X proved the route: the Store signs the package for you, which is the cheap way past a code-signing certificate.